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Documentation Index

Fetch the complete documentation index at: https://docs.ninjahackz.com/llms.txt

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NinjaHackz CS2 Cheats Changelog: Latest Updates

2026-05-12
FeatureUpdate
v5.3.0

v5.3.0 — Precise visibility, smoother ESP & faster gameplay

This update brings significantly more accurate enemy visibility detection, an improved GUI with custom keybind support, better overlay layering, and improved startup.

New features

  • Precise visibility detection — Enemies are now detected far more reliably through walls and complex geometry using Trace Shape technique instead of m_bSpottedByMask for cleaner ESP and safer aim-assist targeting.

Updates

  • Custom menu keybind — You can now set any key you prefer to open and close the cheat menu.
  • Improved menu UI — New two-column layout with improved alignment, cleaner styling, and better overall usability.
  • Faster active features — Aim assist, recoil control, triggerbot and other gameplay cheats now respond slightly quicker.
  • DirectComposition overlay — Enabled by default (when supported) for superior layering and priority on top of CS2.
  • Improved startup — Faster and more reliable process attachment with clearer feedback.

Bug fixes

  • General stability and crash resilience improvements.
2026-05-08
Update
v5.2.1

v5.2.1 — Game compatibility update

This is a maintenance release to ensure full compatibility with the latest CS2 update.

Updates

  • Updated memory offsets for latest CS2 patch compatibility
2026-05-01
FeatureUpdate
v5.2.0

v5.2.0 — Per-weapon aim profiles and config system

This release introduces a full per-weapon and per-class aim profile system, giving you fine-grained control over FOV, smoothness, and RCS strength for every weapon in CS2. The aim assist UI has been rebuilt around this new system.

New features

  • Per-weapon and per-class aim profiles — Aim Assist settings (Outer FOV, Inner FOV, Smooth Factor, and RCS strength) are now configured independently per weapon class (rifles, SMGs, snipers, pistols, etc.) or per individual weapon. A tabbed profile editor in the Aim Assist page lets you switch between Global, By Class, and By Weapon modes.
  • Global aim profile fallback — A global profile applies to any weapon not covered by a class or weapon-specific override, so you always have a sensible baseline without configuring every weapon individually.
  • Config save/load for profiles — All aim profiles are persisted to and restored from your saved config automatically. Existing configs are migrated to the new format on first load.

Updates

  • Rebuilt Aim Assist UI — The aim assist settings page has been redesigned around the new profile system with a tabbed editor and combo row layout. Legacy global aimbot sliders have been replaced.
  • RCS strength now profile-scoped — Recoil Control Strength is now part of each aim profile rather than a standalone global setting, so RCS tuning follows your per-weapon or per-class configuration.
  • Updated game offsets — Offsets and button bindings have been refreshed for the current CS2 build.
  • UI state reset on profile switch — Switching between profile tabs correctly resets UI state to prevent stale values carrying over.
2026-04-27
FeatureUpdate
v5.1.0

v5.1.0 — Team toggles, RCS rework, and Radar polish

This release adds finer control over teammate handling across ESP, Aim Assist, and Radar, refines recoil compensation, and improves accuracy on the latest CS2 build.

New features

  • Team toggles for ESP, Aim Assist, and Radar — You can now independently choose whether teammates appear in your ESP overlay, are considered as targets by Aim Assist, and are drawn on the Radar. Toggles are available in each feature’s settings panel and are saved with your config.
  • Separate Head Circle ESP toggle — The head circle indicator is now its own option in the ESP settings, so you can enable it without turning on the rest of the head visuals.
  • Per-weapon RCS scaling — Recoil Control Support now scales per weapon for more consistent compensation across rifles, SMGs, and pistols. Existing RCS settings are migrated automatically.

Updates

  • Improved Aim Assist logic — Target selection and tracking have been refined for smoother, more reliable lock-on, especially at the edges of your FOV.
  • Updated bone indices and chains — Bone data has been refreshed for the latest CS2 animation graph, restoring accurate ESP skeletons and Aim Assist targeting after the recent CS2 update.
  • Renamed Minimap to Radar — The in-menu section previously labeled “Minimap” is now called “Radar” to match the rest of the UI. Your existing settings are preserved.
  • Updated game offsets — Offsets and defaults have been refreshed for compatibility with the current CS2 build.
If you’re upgrading, download the latest build from your account dashboard. For help with your license, see license keys.
2026-04-22
Update
v5.0.2

v5.0.2 — Updated game offsets and netvars

NinjaHackz now supports the latest CS2 update (January 22, 2026). If you were experiencing errors or crashes after the recent CS2 patch, update to v5.0.2 to restore full compatibility.
2026-04-21
Update
v5.0.1

v5.0.1 — Compatibility Update

What’s new
  • Updated memory offsets for latest CS2 patch compatibility
  • Reworked Aim Assist settings UI layout for clarity
  • Fixed overlay freezing when switching between fullscreen and windowed display modes
2026-04-09
FeatureRelease
v5.0.0

v5.0.0 — Major release

This is a major update with a revamped interface, better aim assist, improved overlay behavior, and significant performance gains.

New features

  • Redesigned aim assist UI — The aim assist page now includes a hitbox visualization and spray pattern preview, making it easier to fine-tune your settings.
  • ESP preview in visuals — You can now see a live preview of your ESP configuration directly in the visuals settings page.
  • Radar overlay improvements — The radar is now pixel-perfect with smoother rendering, a new arrow indicator, and tunable sizing options.
  • Tooltips in aim assist settings — Hover over any aim assist option to see a short explanation of what it does.

Updates

  • Smoother aim assist — Aim smoothing has been reworked for more natural-feeling movement. Default FOV and smoothing values have been adjusted for a better out-of-the-box experience.
  • Better ESP smoothing — ESP overlays now render more smoothly with reduced jitter.
  • Improved overlay in windowed and fullscreen windowed modes — The cursor now releases properly when opening the menu in windowed or fullscreen windowed mode. A warning displays if you’re running in exclusive fullscreen, where cursor release isn’t supported.
  • More reliable CS2 detection — Attaching to CS2 and detecting your display mode is now faster and more consistent, especially when launching the game after NinjaHackz is already running.
  • Updated UI styling — The menu has a refreshed look with a new text logo, improved spacing, and snappier slider controls.
  • Display mode detection — NinjaHackz now reads your CS2 display mode from the game config, preventing overlay conflicts and potential freezes.

Bug fixes

  • Fixed a freeze that could occur when the display mode cache refreshed too frequently.
  • Fixed an issue where the overlay could fail to attach on systems with multiple user sessions (e.g., Remote Desktop).
  • Fixed FOV circle rendering being out of sync with the actual in-game view.